That happens as well, and Lara pounces on them with ferocity, throttling them with her hand-carved bow. That’s not to say there isn’t some fun in hiding in the bushes and waiting as an unsuspecting soldier saunters by. The trees are where to go, and from high atop, Lara easily has the drop (intended!) on her foes.
#Rise of tomb raider bear series
Now comes some stealth, something that the Tomb Raider series is steadily making one of the better aspects of their franchise. You want to shoot it again, just to put it out of its misery. And when I say run, I mean a limping, ghastly, bloody shamble through the tress, with a chorus of echoing agony. As these early-crafted arrows and bow don’t have much power, it takes more than one shot to take an animal down and the makers of this game felt it important to make the first shot cause just enough damage to send the wounded creature into a pathetic run for survival. Fair warning, killing a deer is kind of traumatic if you have any human decency in you. It’s just a matter of patience but soon enough, I bagged some hides. That’s where the tree climbing mechanic mentioned above comes in handy. Meanwhile, prancing about the evening woods are a host of rabbits and deer that can provide lots of resources for upgrades, so I take some time to hunt a few down, though actually nabbing one with an arrow is not so easy. I collected a few before getting to this point so it didn’t take long, plus, there is a waypoint marker that can be triggered as well, making some of the exploration elements a bit too easy. Unfortunately, it takes more than that though, as Lara needs to get some cloth to make these arrows and that means finding the crates hidden in the level that have the items. In the area, there are a number of poisonous mushrooms that can be used to drug the tip of an arrow.
Not the first thing I would have come up with, but it’s her show. More so when I try again and the bear has it’s second course. No time for the blame game, but sure, I feel partially responsible. The nice thing about this area is how peaceful it is as there hasn’t been a single enemy or anim– OH HOLY MOTHER OF 8-BIT GAMING! . Anyway, the mission marker wants we to move in one direction up the map, so I do what any sensible gamer should: go entirely in the opposite direction and do whatever and go wherever I’m probably not meant to. There’s a lot of little nooks in the rocks and after about a half an hour or so, I have everything I can get here and finally head for the marker, which is just up and over a small, sleep incline. If they are going to make me grind, I hope at least it’s as fun as it currently is. Part of me doesn’t like this trend in gaming, as I want to move on and never look back from previous levels, but there’s not much I can do. My suspicions about backtracking are confirmed not a few minutes later when, back outside, I come across planks of wood wrapped in thick rope that seem to be covering a hole in a rock wall and a pop-up message informs I don’t have the required gear. Actually, there’s a lot of nests around and they all have feathers inside for making arrows. When I aim my arrow at, as one would in this sort of game, the reticle turns red, meaning, in game terms, it is a shootable target, and in Lara’s world, one less bird’s nest in a tree. There’s also a bird’s nest way up in the top of one tree. With some acrobatics, I find a cubby off the beaten path that holds the first of the Region Summary items mentioned in Journal 1, one of many in this small section. First, we go to the left, down a small embankment and right away the game is suddenly Assassin’s Creed III as I find a stump and a jump and Lara is up into the trees, skipping from branch to branch just like 18th Century Conner (There are no Redcoats, however). As soon as that’s done (and I spend my single skill point), we are off and exploring. Before we can exit the camp, Lara crafts a bow and arrow from the tree limbs and deer innards collected earlier. We are at Base Camp One: Wilderness Refuge. Watch Trailer for New NASCAR Documentary ‘Blink of an…